Josh,
The latest cameras, such as the Astra S Embedded, say in the specs that they support 60 FPS depth. However, I can’t get 60 FPS depth in the Unity examples because it appears that the DepthStream.AvailableModes and BodyStream.AvailableModes are returning values that may be hardcoded and don’t have the 60FPS option. My best guess is that the specifications are accurate, but this part of the SDK hasn’t been updated.
If this can be updated or there is a workaround, that would be great because this is critical for my application. Thanks,