Femto not working on game first launch after Windows boot

Unity: 2022.3.34f1
Orbecc Firmware: 1.1.0
Femto Bolt

I’m currently having an issue where the Femto Camera doesn’t work the first time I run my game after booting up the computer. If I shutdown the game and then relaunch, everything works as it should until I reboot the computer; at which point again, the camera doesn’t work on the initial launch.
I’ve enabled extensive logging and have compared the player logs for when the camera does and does not work.
In the logs where the camera works, this line

[Kinect4AzureInterface:D0] ProcessCameraFrames: Processing sensor capture directly. DepthTS: 17489630991480000)

is logged continuously after the sensor is reported opened (i.e. 1 sensor(s) opened. is logged).
In the logs where the camera doesn’t work, it just reports 1 sensor(s) opened and nothing further related to the Femto.
.
Any ideas as to what the issue might be?
I will note that I do not have this issue on other PCs I’ve tested with. The game and femto bolt run just fine anytime they’re launched.

Regards,

Darius

I resolved the issue by reinstalling the sensor drivers as well as the Kinect and Azure SDKs.