I’ve updated the Femto Mega firmware to 1.2.8 and run Unity and Visual Studio in Windows 11 Pro. I’ve followed the instructions, but after many tries it’s still not working and ends with a K4A_RESULT_FAILED error. I’m not sure how to copy/paste a screenshot here, so here’s a link: https://www.cnx-software.com/wp-content/uploads/2024/01/Unity-Error-Femto-Mega.png
The skeleton tracker use gpu processing mode by default, you can change to cpu mode and try to run, if it works (but slow performance), than you need to follow the fourth step in readme doc to make other mode work.
Double-checked all files again, and also copied msvcp140.dll to C:\Azure-Kinect-Samples-master\body-tracking-samples\sample_unity_bodytracking, but the result is the same.
Is there a better method to find out which files are missing?