I noticed that there is a big FPS difference between the bundled binary in the sample folder and that which I compile. For example. for SimpleDepthViewer-SFML, the bundled binary gives a FPS range of 25-47 fps, while the one I compile from source will give me about 7.6-8.1 fps.
Is there any optimzation flags needed to get better FPS? I am running on Ubuntu.