How can I perceive the footprint or touch area? (For Unity)

With Astra
How can I perceive the footprint or touch area? (For Unity)
Lumolay etc.

are you trying to determine the Field of View?

my guess is you need to do this manually by running the Test Scene, or maybe you could write an app to determine some pixels from the colour feed by showing eg a black and white calibration image on a screen and measuring that?

again TestScene.unity and the associated scripts has some code for reading the pixel buffer.

just guessing sorry

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