How to use multiple Astra sensors with Unity SDK?


I’ve been doing some development with Unity and Astra cameras and would like to know if there’s a way to initialize multiple cameras (at least 2) in Unity. I have the the SDK and it appears the AstraController is able to open a single camera at a time.

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I tried and failed, too. I don’t think its possible.

My solution involved using a single camera on a machine, multiple machines, and using Unity multiplayer to share the node positions as networked GameObjects. The game server was responsible for the user’s display. Yes, this was a complex solution, but it worked really well.