Unity Ver : 2021.3.22f1, 2022.3.32f1
Azure Kinect Body Tracking SDK Ver : 1.1.2
Azure Kinect Sensor SDK Ver : 1.4.1
Kinect for Windows SDK Ver : 2.0_1409
- [LIGHTBUZZ] Asset
I have an OrbbecSDK_K4A_Wrapper_v1.9.2 and the camera works fine in the k4aViewer. However, I’m facing the following error in the Unity environment:
[LIGHTBUZZ] Microsoft.Azure.Kinect.BodyTracking.Exceptions.AzureKinectBodyTrackingCreateException: result = K4A_RESULT_FAILED
at Microsoft.Azure.Kinect.BodyTracking.Tracker.Create (Microsoft.Azure.Kinect.Sensor.Calibration calibration, Microsoft.Azure.Kinect.BodyTracking.TrackerConfiguration configuration) [0x0002b] in <04c46ecf2c59469e9bbaa02792a33501>:0
at LightBuzz.Kinect4Azure.KinectSensor.Stream () [0x001bc] in :0
UnityEngine.Debug:LogError (object)
LightBuzz.Kinect4Azure.Logger:Log (string,LightBuzz.Kinect4Azure.LogType,string)
LightBuzz.Kinect4Azure.KinectSensor:Stream ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
What steps can I take to solve this problem?