My Windows app has intermittent crashes on launch - Astra SDK v2.0.9 Beta3

I am using the Orbbec Astra SDK v2.0.9 Beta3 to use Orbbec Body Tracking SDK. The provided Unity sample seems to work fine on both Android and Windows.

I’ve integrated the SDK with my app using “Astra SDK 2.0.9 Beta3 Package for Unity 5.5.4”. My app with the Astra Unity plugins & scripts works fine for me on the Persee (Android build), but I’m running into occasional crashes on launch if I build my app as a Windows 32-bit standalone build using Unity 2017.3.

I’ve posted the crash dump below. Is anyone else running into similar crashes?

MyApp.exe.12624.dmp

Dump Summary
------------
Dump File:	MyApp.exe.12624.dmp : C:\[...]\MyApp.exe.12624.dmp
Last Write Time:	2018-04-18 12:26:02 PM
Process Name:	MyApp.exe : C:\[...]\MyApp.exe
Process Architecture:	x86
Exception Code:	0xC0000005
Exception Information:	The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Heap Information:	Present

System Information
------------------
OS Version:	6.3.9600
CLR Version(s):	

Call Stack (Name, Language, Frame Status)
------------------

 	ntdll.dll!RtlpLowFragHeapAllocFromContext()	Unknown	Non-user code. Symbols loaded.
 	ntdll.dll!RtlAllocateHeap()	Unknown	Non-user code. Symbols loaded.
 	ucrtbase.dll!_malloc()	Unknown	Non-user code. Symbols loaded.
>	OpenNI2.dll!108f6d0b()	Unknown	No symbols loaded.
 	[Frames below may be incorrect and/or missing, no symbols loaded for OpenNI2.dll]		Annotated Frame
 	OpenNI2.dll!108f661d()	Unknown	No symbols loaded.
 	OpenNI2.dll!108f3381()	Unknown	No symbols loaded.
 	OpenNI2.dll!108f2bee()	Unknown	No symbols loaded.
 	openni_sensor.dll!108d1638()	Unknown	No symbols loaded.
 	openni_sensor.dll!108d1533()	Unknown	No symbols loaded.
 	openni_sensor.dll!108d14d6()	Unknown	No symbols loaded.
 	openni_sensor.dll!108d322c()	Unknown	No symbols loaded.
 	astra_core.dll!1082251e()	Unknown	No symbols loaded.
 	astra_core.dll!10821e6c()	Unknown	No symbols loaded.
 	astra_core.dll!10811a48()	Unknown	No symbols loaded.
 	astra_core.dll!1081f25c()	Unknown	No symbols loaded.
 	04fd5159()	Unknown	Non-user code
 	04fd50eb()	Unknown	Non-user code
 	04fd4cee()	Unknown	Non-user code
 	04fd4c55()	Unknown	Non-user code
 	04fd4a84()	Unknown	Non-user code
 	04f9add1()	Unknown	Non-user code
 	mono.dll!mono_jit_runtime_invoke(_MonoMethod * method=0x0d1f80c0, void * obj=0x04adf708, void * * params=0x0113de98, MonoObject * * exc=0x0113df24) Line 4936	C	Symbols loaded.
 	mono.dll!mono_runtime_invoke(_MonoMethod * method=0x0d1f80c0, void * obj=0x04adf708, void * * params=0x0113de98, MonoObject * * exc=0x0113df24) Line 2623	C	Symbols loaded.
 	UnityPlayer.dll!scripting_method_invoke(class ScriptingMethodPtr,class ScriptingObjectPtr,struct ScriptingArguments &,class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::Invoke(class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::InvokeChecked(class ScriptingExceptionPtr *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallMethodInactive(class ScriptingMethodPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallAwake(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AddToManager(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::RebuildMonoInstanceFromScriptChange(class ScriptingClassPtr,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::SetScript(class PPtr<class MonoScript> const &,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!SetupScriptForMonoBehaviour()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponentUnchecked()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponent(class GameObject &,class Unity::Type const *,class ScriptingClassPtr,class core::basic_string<char,class core::StringStorageDefault<char> > *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoAddComponentWithType(class GameObject &,class ScriptingSystemTypeObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!GameObject_CUSTOM_Internal_AddComponentWithType(struct MonoObject *,struct MonoObject *)	Unknown	Non-user code. Symbols loaded.
 	04fa3977()	Unknown	Non-user code
 	04fa3934()	Unknown	Non-user code
 	04fa38c4()	Unknown	Non-user code
 	04fd43c6()	Unknown	Non-user code
 	04fd438f()	Unknown	Non-user code
 	04f9add1()	Unknown	Non-user code
 	mono.dll!mono_jit_runtime_invoke(_MonoMethod * method=0x0c72bb90, void * obj=0x04ae2c90, void * * params=0x0113e348, MonoObject * * exc=0x0113e3d4) Line 4936	C	Symbols loaded.
 	mono.dll!mono_runtime_invoke(_MonoMethod * method=0x0c72bb90, void * obj=0x04ae2c90, void * * params=0x0113e348, MonoObject * * exc=0x0113e3d4) Line 2623	C	Symbols loaded.
 	UnityPlayer.dll!scripting_method_invoke(class ScriptingMethodPtr,class ScriptingObjectPtr,struct ScriptingArguments &,class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::Invoke(class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::InvokeChecked(class ScriptingExceptionPtr *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallMethodInactive(class ScriptingMethodPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallAwake(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AddToManager(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::RebuildMonoInstanceFromScriptChange(class ScriptingClassPtr,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::SetScript(class PPtr<class MonoScript> const &,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!SetupScriptForMonoBehaviour()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponentUnchecked()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponent(class GameObject &,class Unity::Type const *,class ScriptingClassPtr,class core::basic_string<char,class core::StringStorageDefault<char> > *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoAddComponentWithType(class GameObject &,class ScriptingSystemTypeObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!GameObject_CUSTOM_Internal_AddComponentWithType(struct MonoObject *,struct MonoObject *)	Unknown	Non-user code. Symbols loaded.
 	04fa3977()	Unknown	Non-user code
 	04fa3934()	Unknown	Non-user code
 	04fa38c4()	Unknown	Non-user code
 	04fd431e()	Unknown	Non-user code
 	04fd3f66()	Unknown	Non-user code
 	04fd3ef2()	Unknown	Non-user code
 	04f9add1()	Unknown	Non-user code
 	mono.dll!mono_jit_runtime_invoke(_MonoMethod * method=0x0caf0708, void * obj=0x108aa820, void * * params=0x0113e7d8, MonoObject * * exc=0x0113e864) Line 4936	C	Symbols loaded.
 	mono.dll!mono_runtime_invoke(_MonoMethod * method=0x0caf0708, void * obj=0x108aa820, void * * params=0x0113e7d8, MonoObject * * exc=0x0113e864) Line 2623	C	Symbols loaded.
 	UnityPlayer.dll!scripting_method_invoke(class ScriptingMethodPtr,class ScriptingObjectPtr,struct ScriptingArguments &,class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::Invoke(class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::InvokeChecked(class ScriptingExceptionPtr *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallMethodInactive(class ScriptingMethodPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallAwake(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AddToManager(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::RebuildMonoInstanceFromScriptChange(class ScriptingClassPtr,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::SetScript(class PPtr<class MonoScript> const &,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!SetupScriptForMonoBehaviour()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponentUnchecked()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponent(class GameObject &,class Unity::Type const *,class ScriptingClassPtr,class core::basic_string<char,class core::StringStorageDefault<char> > *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoAddComponentWithType(class GameObject &,class ScriptingSystemTypeObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!GameObject_CUSTOM_Internal_AddComponentWithType(struct MonoObject *,struct MonoObject *)	Unknown	Non-user code. Symbols loaded.
 	04fa3977()	Unknown	Non-user code
 	04fa3934()	Unknown	Non-user code
 	04fa38c4()	Unknown	Non-user code
 	04fd3e32()	Unknown	Non-user code
 	04f9add1()	Unknown	Non-user code
 	mono.dll!mono_jit_runtime_invoke(_MonoMethod * method=0x0d227688, void * obj=0x0cd750e0, void * * params=0x0113ec18, MonoObject * * exc=0x0113eca4) Line 4936	C	Symbols loaded.
 	mono.dll!mono_runtime_invoke(_MonoMethod * method=0x0d227688, void * obj=0x0cd750e0, void * * params=0x0113ec18, MonoObject * * exc=0x0113eca4) Line 2623	C	Symbols loaded.
 	UnityPlayer.dll!scripting_method_invoke(class ScriptingMethodPtr,class ScriptingObjectPtr,struct ScriptingArguments &,class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::Invoke(class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::InvokeChecked(class ScriptingExceptionPtr *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallMethodInactive(class ScriptingMethodPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallAwake(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AddToManager(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::RebuildMonoInstanceFromScriptChange(class ScriptingClassPtr,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::SetScript(class PPtr<class MonoScript> const &,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!SetupScriptForMonoBehaviour()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponentUnchecked()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponent(class GameObject &,class Unity::Type const *,class ScriptingClassPtr,class core::basic_string<char,class core::StringStorageDefault<char> > *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoAddComponentWithType(class GameObject &,class ScriptingSystemTypeObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!GameObject_CUSTOM_Internal_AddComponentWithType(struct MonoObject *,struct MonoObject *)	Unknown	Non-user code. Symbols loaded.
 	04fa3977()	Unknown	Non-user code
 	04fa3934()	Unknown	Non-user code
 	04fa38c4()	Unknown	Non-user code
 	04fa3074()	Unknown	Non-user code
 	04fd36df()	Unknown	Non-user code
 	04f9add1()	Unknown	Non-user code
 	mono.dll!mono_jit_runtime_invoke(_MonoMethod * method=0x0cafaee0, void * obj=0x04addcd0, void * * params=0x0113f0b8, MonoObject * * exc=0x0113f144) Line 4936	C	Symbols loaded.
 	mono.dll!mono_runtime_invoke(_MonoMethod * method=0x0cafaee0, void * obj=0x04addcd0, void * * params=0x0113f0b8, MonoObject * * exc=0x0113f144) Line 2623	C	Symbols loaded.
 	UnityPlayer.dll!scripting_method_invoke(class ScriptingMethodPtr,class ScriptingObjectPtr,struct ScriptingArguments &,class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::Invoke(class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::InvokeChecked(class ScriptingExceptionPtr *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallMethodInactive(class ScriptingMethodPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallAwake(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AddToManager(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::RebuildMonoInstanceFromScriptChange(class ScriptingClassPtr,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::SetScript(class PPtr<class MonoScript> const &,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!SetupScriptForMonoBehaviour()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponentUnchecked()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponent(class GameObject &,class Unity::Type const *,class ScriptingClassPtr,class core::basic_string<char,class core::StringStorageDefault<char> > *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoAddComponentWithType(class GameObject &,class ScriptingSystemTypeObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!GameObject_CUSTOM_Internal_AddComponentWithType(struct MonoObject *,struct MonoObject *)	Unknown	Non-user code. Symbols loaded.
 	04fa3977()	Unknown	Non-user code
 	04fa3934()	Unknown	Non-user code
 	04fa38c4()	Unknown	Non-user code
 	04fa4057()	Unknown	Non-user code
 	04f9add1()	Unknown	Non-user code
 	mono.dll!mono_jit_runtime_invoke(_MonoMethod * method=0x0c7a65d0, void * obj=0x04ae2e10, void * * params=0x0113f508, MonoObject * * exc=0x0113f594) Line 4936	C	Symbols loaded.
 	mono.dll!mono_runtime_invoke(_MonoMethod * method=0x0c7a65d0, void * obj=0x04ae2e10, void * * params=0x0113f508, MonoObject * * exc=0x0113f594) Line 2623	C	Symbols loaded.
 	UnityPlayer.dll!scripting_method_invoke(class ScriptingMethodPtr,class ScriptingObjectPtr,struct ScriptingArguments &,class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::Invoke(class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::InvokeChecked(class ScriptingExceptionPtr *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallMethodInactive(class ScriptingMethodPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallAwake(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AddToManager(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::RebuildMonoInstanceFromScriptChange(class ScriptingClassPtr,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::SetScript(class PPtr<class MonoScript> const &,class ScriptingObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!SetupScriptForMonoBehaviour()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponentUnchecked()	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AddComponent(class GameObject &,class Unity::Type const *,class ScriptingClassPtr,class core::basic_string<char,class core::StringStorageDefault<char> > *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoAddComponentWithType(class GameObject &,class ScriptingSystemTypeObjectPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!GameObject_CUSTOM_Internal_AddComponentWithType(struct MonoObject *,struct MonoObject *)	Unknown	Non-user code. Symbols loaded.
 	04fa3977()	Unknown	Non-user code
 	04fa3934()	Unknown	Non-user code
 	04fa38c4()	Unknown	Non-user code
 	04fa3074()	Unknown	Non-user code
 	04fa0022()	Unknown	Non-user code
 	04f9add1()	Unknown	Non-user code
 	mono.dll!mono_jit_runtime_invoke(_MonoMethod * method=0x0c704c98, void * obj=0x04b0efc8, void * * params=0x0113f9b8, MonoObject * * exc=0x0113fa44) Line 4936	C	Symbols loaded.
 	mono.dll!mono_runtime_invoke(_MonoMethod * method=0x0c704c98, void * obj=0x04b0efc8, void * * params=0x0113f9b8, MonoObject * * exc=0x0113fa44) Line 2623	C	Symbols loaded.
 	UnityPlayer.dll!scripting_method_invoke(class ScriptingMethodPtr,class ScriptingObjectPtr,struct ScriptingArguments &,class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::Invoke(class ScriptingExceptionPtr *,bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!ScriptingInvocation::InvokeChecked(class ScriptingExceptionPtr *)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallMethodInactive(class ScriptingMethodPtr)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::CallAwake(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AddToManager(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!Behaviour::AwakeFromLoad(enum AwakeFromLoadMode)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!MonoBehaviour::AwakeFromLoad(enum AwakeFromLoadMode)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AwakeFromLoadQueue::InvokeAwakeFromLoad(struct AwakeFromLoadQueue::Item *,unsigned int,enum AwakeFromLoadMode)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!AwakeFromLoadQueue::PersistentManagerAwakeFromLoad(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!LoadSceneOperation::PlayerLoadSceneFromThread(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!LoadSceneOperation::CompleteLoadFirstScene(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!LoadSceneOperation::IntegrateMainThread(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!PreloadManager::UpdatePreloadingSingleStep(enum PreloadManager::UpdatePreloadingFlags,int)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!PreloadManager::WaitForAllAsyncOperationsToComplete(void)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!RuntimeSceneManager::LoadScene(class core::basic_string<char,class core::StringStorageDefault<char> > const &,class core::basic_string<char,class core::StringStorageDefault<char> > const &,class core::basic_string<char,class core::StringStorageDefault<char> > const &,struct UnityGUID const &,int,enum RuntimeSceneManager::LoadingMode)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!PlayerStartFirstScene(bool)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!UnityMainImpl(struct HINSTANCE__ *,struct HINSTANCE__ *,wchar_t *,int)	Unknown	Non-user code. Symbols loaded.
 	UnityPlayer.dll!_UnityMain()	Unknown	Non-user code. Symbols loaded.
 	MyApp.exe!_wWinMain@16()	Unknown	Non-user code. Symbols loaded.
 	MyApp.exe!__scrt_common_main_seh()	Unknown	Non-user code. Symbols loaded.
 	kernel32.dll!@BaseThreadInitThunk@12()	Unknown	Non-user code. Symbols loaded.
 	ntdll.dll!__RtlUserThreadStart()	Unknown	Non-user code. Symbols loaded.
 	ntdll.dll!__RtlUserThreadStart@8()	Unknown	Non-user code. Symbols loaded.