Hi, I have some doubts about the license of the body tracking feature. Currently i'm working with a simple Unity project where hand joints press some buttons.
When I started testing the Unity sdk, I runned the examples, and the body tracking whas working fine without a license, it's necessary to buy a license to use this feature?
If the license is necesary, how does it work if I have multiple cameras in multiple computers?
And a more technical question, how can I calibrate the camera to work better on an angle?. currently it works, but due the angle, the body is shorter and that's a bit of a problem in my project.
thanks for the answers guys