Syncing Color to BodyTracking


I’m trying to build an app where I can augment clothes on top of a detected user like this video.

I was wondering if there are some samples of syncing between the depth detecting of the body and the color stream.

I want to bump this, and or talk about how to make the skeleton match in unity, or otherwise. This seems like it should be something that the skeleton does when set to full. Right now the skeleton doesn’t even move its position - as far as I can tell. Is this a limitation or something I have been missing in the documentation.

Hi, ziadpower,

Sure, you could use “MaskedColorViewer” in Astra SDK.,which makes color mask with depth.