Hi,
My Astra Pro just came in and I downloaded the SDK for both OSX (0.5.0) and Unity (2.0.7 beta), but I’m have some trouble with them.
On Unity OSX:
Every time I try to start it, I get the following error
DllNotFoundException: astra_core
Astra.Core.Native.Initialize ()
Astra.Context.Initialize ()
AstraUnityContext.Initialize () (at Assets/Scripts/AstraUnityContext.cs:75)
AstraController.Awake () (at Assets/Scripts/AstraController.cs:87)
Now I also tried this on Parallels Windows 10 and got another error
AstraException: astra_imagestream_request_modes: Invalid Operation
Astra.ApiStatus.ThrowIfError (System.String functionName)
Astra.Core.Native+ImageStream.RequestModes (IntPtr streamHandle, System.Int32& count)
Astra.Core.Native+ImageStream.GetAvailableModes (IntPtr streamHandle)
Astra.ImageStream.get_AvailableModes ()
AstraController.OnAstraInitializing (System.Object sender, .AstraInitializingEventArgs e) (at Assets/Scripts/AstraController.cs:108)
AstraUnityContext.RaiseInitializing () (at Assets/Scripts/AstraUnityContext.cs:157)
AstraUnityContext.Initialize () (at Assets/Scripts/AstraUnityContext.cs:76)
AstraController.Awake () (at Assets/Scripts/AstraController.cs:87)
Next I tried the Unity Samples from the download page, but those crash on startup (Application not responding)
After this I tried the OSX SDK, following the instructions and I got the SimpleDepthViewer-SFML and DebugHandViewer working, but none of the other samples seem to be working.
Does anyone have any idea how to fix this?
Best regards,
Thomas